Communications expert Rebecca Attard‑Phillips provides a sanity-saving checklist of exactly what indies need to do when it ...
If you’ve heard about this game or one of the loyal followers, did you know there’s a way to support creators who have contributed? Find out!
NetEase's tumultuous relationship with its own western studios shows no sign of abating, as action-adventure studio Anchor Point declares it's parting ways with the corporation and going independent.
Unity is preparing to roll out a new AI tool that can generate playable casual games from simple text prompts. The post Unity will soon let you create casual games using simple text prompts appeared ...
Over the last few weeks, I created a computer game set in the Arctic. Or maybe I've been working on it since 1981. It all depends on how you count. All I know for sure is that I programmed the ...
Dr. James McCaffrey presents a complete end-to-end demonstration of decision tree regression from scratch using the C# language. The goal of decision tree regression is to predict a single numeric ...
Begraved isn't being made at Iron Gate, it's a fully independent project under the banner of a new studio called Grip Jaw, but some players have expressed concern about the idea that Valheim's devs ...
When Skybound Games' Goodnight Universe launched late last year, the Switch 2 version lacked the game's "camera as controller ...
Is AI being used by The Elder Scrolls 6 developer Bethesda Game Studios? Yes, but maybe not in the way you think. Todd Howard chatted about the divisive topic on the Kinda Funny Gamescast, noting that ...
Inside Obey the Insect God’s six-year quest to modernise Mortal Kombat-style sprites.
I don’t use a massive IDE. These three lightweight tools handle writing, version control, and validation on every HTML ...